Friday, January 27, 2006

DYES

- Artifacts and Champion weapons are now dyable by player crafted weapon lusters as well as new weapon dyes available on the King's Quartermaster. These new dyes are called Burnishes and are available at champion levels 2, 3 and 4 at the cost of 125 gold each.

Wednesday, January 25, 2006

MASSIVE TOA PATCHES

General Notes
- New scholars have been added to the Havens. These scholars sell items needed for many Trials. Examples of items sold: eel stomachs, canopic jars, various keys, storm crystals, etc. The cost of these items increases based on the level of the corresponding Master Level.
- The Master Level requirements for entering the Halls of Ma'ati have been removed.
- The Master Level requirement for Deep Volcanus has been changed to Master Level One.
- The Master Level requirement for Aerus City has been changed to Master Level Three.
Item Notes
- The locked versions of all artifacts will no longer drop from encounters. Players will now only need to have encounter credit and the scrolls to receive the unlocked artifact. Players may sell existing versions of the locked artifacts to any merchant.
- The location requirements for leveling artifacts have been removed. All artifacts now earn experience from all enemy player and/or monster kills anywhere and anytime.
- Many artifacts now level at a faster rate: Alvarus's Leggings, Arms of the Winds, Bracelet of Zo'arkat, Braggart's Bow, Bruiser, Cloudsong, Crocodile Tear Ring, Crocodile's Tooth, Cycloptic Shield, Dream Sphere, Eerie Darkness Stone, Eirene's Chestpiece, Enyalios Boots, Erinys Charm, Eternal Plant, Flamedancer's Boots, Flask, Foppish Sleeves, Goddess Necklace, Golden Scarab Vest, The Golden Spear, Guard of Valor, Harpy Feather Cloak, A Healers Embrace, Jacina's Sash, Kalare's Necklace, Maddening Scalars, Malice's Axe, Mariasha's Sharkskin Gloves, Nailah's Robe, Night's Shroud Bracelet, Belt of Oglidarsh, Phoebus Harp Necklace, Ring of Dances, Ring of Fire, The Scorpions Tail, Shield of Khaos, Snakecharmer's Weapon, Spear of Kings, Staff of the God, Stone of Atlantis, Traitor's Dagger, The Winged Helm and Wings Dive.
- Eirene's Hauberks' Arrogance spell will now correctly reduce 50% damage.
- The Healer's Embrace now has 5% Cold, 5% Heat and 5% Energy resists.
- The Ring of Dances now has increased Strength and Dexterity bonuses.
- Alvarus' Leggings now have 36 hit points and 4 Constitution Cap in addition to it's prior stats.
- The Band of Stars now has increased Dexterity and Constitution Caps as well as increased Hit Points cap.
- The Eerie Darkness stone now has all magic resists set to 5% and all melee resists set to 4%.
- The Belt of Oglidarsh now has increased Strength cap and melee resists increased to 4%.
- The drop rates for all scrolls have been increased and the rate is the same for scroll one, two, and three for each artifact.
- The artifact scroll system has been modified to be a combination of the original and current drop systems:
- The Melos, Naxos, and Skyros now have a chance to drop any Oceanus scroll. They will also have additional chances to drop the scrolls currently assigned to them. Speak to the Researcher in the Oceanus Haven for details.
- The Mau and Setians will now also have chances to drop Stygia scrolls specifically assigned to each mob. This is in addition to the chance to drop any scroll from Stygia. Speak to the Apprentice in the Stygia Haven for details.
- The Siam-he and Taur will now also have chances to drop Volcanus scrolls specifically assigned to each mob. This is in addition to the chance to drop any scroll from Volcanus.
- The Cyclops and Centaurs will now also have chances to drop Aerus scrolls specifically assigned to each mob. This is in addition to the chance to drop any scroll from Aerus.
- Necromancers who are eligible will be able to say the appropriate keyword to Artifact Scholar Jarron to receive the artifact trade-in quests offered by him. - Apprentices were set up inside each realm's Haven of Aerus to provide scroll location information.
Albion: Apprentice LirenythMidgard: Apprentice JeraoldHibernia: Apprentice Miriagan
- Apprentices were set up inside the Haven of Volcanus to provide scroll location information.
Albion: Apprentice KavaleMidgard: Apprentice NjedenHibernia: Apprentice Meoryn
- The need to turn in locked versions of each artifact has been removed. The Scholars, Loremasters, Loremistresses, and Sages were restructured to no longer accept the locked version of each artifact. Players are now only required to have encounter credit and the combined scrolls to receive the appropriate activated artifact. The following NPCs have been affected by this change:
Midgard: Loremistress Vendela, Loremistress Tyraa, and Loremaster TorolfHibernia: Sage Kaenva, Sage Darragh,Sage Miodac,Sage Girom, Sage Mareva, Sage Narvla, Sage Kalin, Sage Kelleigh, Sage Daevin, Sage Aideena, and Sage TiernanAlbion: Scholar Girec, Scholar Nisreena, Scholar Brivela, and Scholar Torradan
- Master Level 10 cloaks can once again be summoned when wearing the appropriate Chest, Weapon and Leg pieces.
- When activating Orion's Belt, the quest journal will now include the keywords for the different versions of the artifact.
- Players will now be able to combine the scrolls for Orion's Belt and the Gem of Lost Memories at level 30.
Encounter Notes - General
- Artifact encounters that spawned less than twice a day have had their spawn frequency increased.
- Many high-level monsters in Atlantis will no longer require more than two groups of players to actually begin taking damage.
- Many monsters in Atlantis are no longer 100 percent immune to certain damage types. Examples of such monsters: The Phoenix, several bronze statue monsters and many fire immune monsters. Note that some monsters retain their immunities based on dynamics of certain encounters.
- All common and Lieutenant monsters have had their levels reduced and will not exceed level 65. Main "boss" like monsters have not had their levels changed.
- Many common monster spawns that were creating additional difficulty in certain Trials and artifact encounters have been reduced in number and spawn less frequently.
- Several encounters have been made less difficult by adjusting spawn numbers, monster levels, object hit points, etc. These encounters are listed below, specifically by region. Please note that many encounters that aren't listed specifically are likely still less difficult due to the new item stores, the resist changes, the level changes and the spawn changes made across Atlantis.
Oceanus Encounter Notes
- The Kraken and Leviathan encounters have had several adjustments made in order to decrease their difficulty.
- The following encounters have had their difficulty reduced: Master Level Trials - 2.3, 2.7, 3.1, 3.5, 3.6, 3.8 and 3.10. Artifacts - Egg of Youth, Traldor's Oracle, Staff of the God, Phoebus' Harp and Bracelet of Zo'arkat.
- Modified the Artifact encounter "Spear of Kings" so that the spear that must be removed from the temple to complete the encounter is dropped more frequently.
- The merchant scholars at the Havens now sell a special key to help open the doors involved in ML 2.2. Stygia Encounter Notes
- The following encounters have had their difficulty reduced: Master Level Trials - 4.2, 4.9, 5.9 and 5.10. Artifacts - Crocodile's Tooth and Golden Spear.
- Modified "A Healing Embrace" slightly so the number of crazed lions doesn't grow to 'Zerg' like numbers
- Changed it so that the iaculi will not despawn at the other two locations if Chisisi is already up at the third.
- Modified the ML 4.2 slightly based on Pendragon feedback. This increases the number of mobs potentially guarding Seti (the amount is still below the pre 1.81b amount).
- Modified ML 4.6 to increase the spawn of tornados based on Pendragon feedback (the tornados are still of lower level and spawn than pre 1.81b amounts).
- Modified 4.4 to decrease the amount of mobs initially called when a miw-shersekhmet is attacked. This will help reduce the potential of a ‘mau-zerg’ on this encounter.
- Moved mobs associated with the 'mythical' third spawn of Chisisi for 'Band of Stars'. This makes it easier to identify the location for the spawn and eases the mechanism for spawning there.
- Increased the spawn rate associated with the Dream Sphere encounter.
Volcanus Encounter Notes
- The following encounters have had their difficulty reduced: Master Level Trials - 6.6, 6.7, 6.8, 6.9, 6.10, 7.8, 7.9 and 7.10. Artifacts - Tartaros' Staff, Bruiser and Erinys' Charm.
- The Battler monster will now level properly when killing all classes. This fixes a bug where he would not level properly when killing Catacomb classes.
- The Salamander Incinerator can now be used at level 45 instead of 50. - Fixed a rare bug in which one of Katorii's pets would sometimes spawn and be invulnerable until she was killed.
- The faction requirements required to complete each stage of ML 7.2 have been greatly reduced.
Aerus Encounter Notes
- Encounter credit for Master Level Trial 8.5 can now be gained by either killing Kratos or by completing his quest.
- Behrooz will now only spawn in one of three possible locations and will roam much less than before.
- The following encounters have had their difficulty reduced: Master Level Trials - 8.2, 8.8, 9.8 and 9.10. Artifacts - Foppish Sleeves, Shield of Khaos, Flamedancers' Boots, Gift of Love, Enyalio's Boots and Jacina's Sash.
- Modified the ML 9.7 encounter so the Puissant Iaculus would properly give credit when killed.
- Modified ML 9.6 so that the personal guard and Katri would not heal each other as frequently, making it easier to kill the personal guard and then Katri.
- Modified ML 9.5 slightly to decrease the amount of the students that can be called by Nelos each time he gets a new target. Quest Notes - General
- Players can now proceed on step 5 of the Broken Communications quest by saying the keyword listed inside the quest journal.
- The Mau of Bastet quest now offers correct directions advising the player to /interact with the Enchanted Papyrus.
- The Skyros Order, level 30-39 and The Skyros Order, level 40-50 quests have been updated to allow players to gain faction more easily. Players with very low faction standing can restore themselves to neutrality on their next completion of these quests, and the amount of faction awarded by these quests has been increased.
- The Naxos Society, level 30-39 and The Naxos Society, level 40-50 quests have been updated to allow players to gain faction more easily. Players with very low faction standing can restore themselves to neutrality on their next completion of these quests, and the amount of faction awarded by these quests has been increased.
- The Melos Alliance, level 30-39 and The Melos Alliance, level 40-50 quests have been updated to allow players to gain faction more easily. Players with very low faction standing can restore themselves to neutrality on their next completion of these quests, and the amount of faction awarded by these quests has been increased.
- The Mau of Sekhmet and The Mau of Bastet quests have been updated to allow players to gain faction more easily. Players with very low faction standing can restore themselves to neutrality on their next completion of the quests, and the amount of faction awarded by these quests has been increased. Dungeon Notes
- Mini-maps have been added for the following dungeons; Deep Volcanus, Sobekite Eternal, Cetus Pit, Temple of Twilight, Halls of Ma’ati and City of Aerus
- The following dungeons have had Djinn stones added between the x.5 and x.6 steps: Sobekite Eternal, Temple of Twilight, Halls of Ma'ati (one for both faction sides) and Deep Volcanus. The next patch will change the Djinn stones in the Havens to allow players to port to the Djinn stones at those locations.
- The new Djinn Stones added between the x.5 and x.6 steps: Sobekite Eternal, Temple of Twilight, Halls of Ma'ati (one for both faction sides) and Deep Volcanus are now fully functional with teleport locations provided to them from any other Djinn Stone. Note that you must meet Master Level requirements for the Djinn to allow access to Deep Volcanus.

Monday, January 23, 2006

Most Needed Scrolls List:

Cloudsong
-1of3
-3of3
-Full Book

Love Story
-Full Book

Maddening Scalars
-1of3 - taur guardians/sphaktes/koloios
-3of3 - taur teletes/purphoros/magos
-Full Book (2of3 = taur altheus/phulax)

Ring of the Heavens

drop from Enyalio’s First Ghostly Guardian
http://camelot.allakhazam.com/item.html?citem=19602

Sunday, January 22, 2006

Farming Locations

VOLC passive farming zone. 47,11
-farming scalars
GG passive farming zone. 10,45
-farming CS 3of3
-saw Lord Dasirual pass right by me

Friday, October 28, 2005

Hello all and welcome to SoloFamily's blog !

What is SoloFamily?

SoloFamily is the name/lastname given to all the toons that I play on Dark Age of Camelot. I started playing DAOC shortly after game release and after a while I was unable to set aside active time to participate in the group aspects of this popular MMORPG (family ftw) and would be forced to 'solo'(playing alone) often. Due to time contraints, I found myself 'soloing' almost exclusively (another son!), and thus the SoloFamily Dynasty began.

For a few years now, I have had a bunch of level 50 toons (low RR of course) and LGM status of all player crafts as an Albion of the Tristan Server (/cheer Tristanites /salute). I am a co-GM of the guild Benevolence, created by my RL brother Rican, where I play with RL family members as well as the most respectable, upstanding, and cool guildmates I have been honored to know.

When World of Warcraft was released, I regretably took a semi-vacation from DAOC for many months. With the release of the Classic Servers, I have made a full time comeback, and rolled various Midgard and Hibernia toons in an effort to experience more of the game.

I love attempting to conquer mobs of difficulty and that would normally take a few people to complete. I actively play 3 accounts to complete certain encounters or to farm resources. I don't farm for profit, but I might have to soon since the release of Darkness Rising and expensive horseys. My original SoloFamily Farm Team consists of a Servant-specced Necromancer, non-FoP Cleric, and either a Sorcerer, Minstrel, Thurg, or another Necromancer (Sight or Servant, depending on event). Currently, I am raising an Vampiir(45)/Enchanter(41)/Druid combo on the Lamorak server and a Spiritmaster(43)/Shaman(42)/Healer combo on Gawaine.

Hopefully I made this as short and sweet as possible, thanks for visiting, and check back once in a while because I will be posting:
1. Detailed tactics (movies also) on farming for various resources/mobs/encounters.
2. Preferable gear need to perform #1
3. RA's used and why, how, when :)

FlyGuy
http://www.camelotmonkey.com/showchars.php?user=flyguy